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PedalPower by Ken Stuart.

Bullet Time Photography

I am starting to come to the end of my testing stages, as I have found pretty much all the problems you could ever have with this rig, and those problems were/are EVERYTHING!!

Everything from camera alignment, focal length, focus, white balance, colour balance, camera level/tilt, rig positioning, plus a few other juicy ones involving extreme electronics. But after 6 months of trial and error, and hours upon hours of setting up and taking down, we have kind of got it perfect.

Almost every part of the project has been hand made, from the frame that the cameras sits on, the ball and socket heads that are between the cameras and rig, to the internal electronics of the cameras to remove shutter lag that was up to 1.3 second in some cameras. We then had a firing system produced that allows the control and firing of the cameras. That was produced by an electronics company who makes satellite systems for governments. The trigger part cost more than my car, and the whole lot to date would cost more than a brand new BMW M3 to reproduce, so if your thinking of doing this really think hard before going for it.

When I started I thought ah this will be simple, a 2 core cable, that connects the cameras to each other in parallel through simple jack plugs where the remote shutter goes and it will work. Well I can tell you now that failed massively as the cameras don’t work as you think on an on/off system, I spent almost a month trying to work out why, and eventually contracted it out to a micro-electronics electronics company.

With a huge amount of work that took over 3 months, including the cameras having to be stripped down, 2 chips replaced and the actual circuits to be rebuilt to rewire them, we overcome most of the problems of time lag and joining them all together

We now have it working correctly and the time delay between the firing mechanism down to 50 billionths of a second, but there are still slight delays we cant remove as that is down to electronics of the cameras we cant touch. These delays are less than 2000th of a second, not a massive amount, but I suppose with a fast moving object like a spinning bottle from a cock tail waiter you can just assay see the difference.

We have now done quite a large amount of testing, but as I don’t have a studio, I have been using a local college who have a studio when not in use, which is not often, so I get a small window of time every now and then, where I have to set up, take images and take back down again before the college closes at 5pm.

The real problem Is this, imagine trying to learn photography with no light meters, nobody to ask for advice, and no information on the cameras. Then every time you take a photo you have to wait until it is developed to find how it looks. That’s where I am now!

Every time we take the images, we have to then spend almost an hour taking all the images from the cameras, another 3 or 4 hours trying to work out which image is from which set, then another 6 or more aligning the images so they don’t jump all over, to find where you need to research next. By that time though the rig is all taken apart, and I have to wait until the next available time slot, where it takes another 4 hours or so setting the rig back up, to do more test shots.

I have even made a laser system, which works similar to a rifle sight, so it puts a dot where the camera sees exactly, to help align the cameras.

I have some examples here, that you may like, they aren’t perfect as they are another tester, we need to now move onto lighting the environment it is in. I really need to find a semi permanent place to keep it all set up so I don’t have to set it up each time.

I’m not sure how we can light any of it without one camera or more seeing a light?

But ill keep you posted when I have done more.

http://www.quicktimevirtualreality.com/bullettime/portfolio.html

All the best
Ian

PS
If your wondering, what the hell has this got to with Virtual reality? The whole project is designed to make Object VR movies, but without a turntable :)

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Re: Bullet Time Photography

I have to say I admire your ballsy-ness; That's quite an investment you have there, in 'stuff' and in time. Who/what is funding you, and can I get one of those too? ;-)

Re: Bullet Time Photography

Hi Aldo
I'm not sure if it is Balsyness, or stubbornness :oD

Its a 50:50 venture between myself and a major person in the fashion industry.

Last year i was asked by a present client who wanted a website rebuilt from a site i made in 1999, and only had a one line brief

"I want the best website in Newcastle upon Tyne"

So i found the ikea idea for inspiration, and then found (i think from you) that they cheated with people standing still and not moving etc plus a lot of CGI. So i thought if it was done properly with no CGI, photoshopping, special effects, etc, it would be quite a unique approach. Just before i put the proposal in to the client the fashion player invited me to help him produce object VR photography of humans wearing clothes from his companies to be displayed on his website as 360 Object VR movies.

This means i had 2 clients wanting the same thing, but without all the massive money needed to fund this new toy, i formed a 50:50 company with the fashion guy and hey presto here we are.

I knew it was going to be a steep learning curve, but to be honest i didn't expect it to be this steep, as like i said earlier you cant ask anybody for advice, they can only give you educated guesses.

And yes the idea of the 50:50 company is to have a rig or two set up in a studio, that people like yourselves can hire with our assistance and use for your own projects. That maybe a little in the future, but i would probably guess not far from 6-12 months from now.

All the best
Ian

www.NewWorldDesigns.co.uk
CMS Systems, Web Design, 3D Animation
www.QuickTimeVirtualReality.com
Object, Pano, Multinode, QTVR, Flash, Java
www.bullettimephotography.com
Fashion, Vehicles, Product Photography, and much more

Re: Bullet Time Photography

Another successful DIY approach to a bullet time rig:

http://www.instructables.com/id/How-to-Enter-the-Ghetto-Matrix-DIY-Bulle...

Cheers
Jürgen

Re: Bullet Time Photography

Hi Jürgen
Thanks for that link, i hadn't seen that one before.

Interesting way to do it, and we tried half of it and it didn't work for us with our cameras.

They linked all the shutters together and then just join the common ends together to open all cameras at once. We tried this by using 2.5mm stereo jack plugs (same as remote shutters) and linking them all together by 2 core cable in parallel. We then joined the 2 core cable together to close the circuits on all of them. The circuit worked perfect, but the Pentax SLR cameras we used don't work just with closing a circuit (we found at this point), they also work on pulses (a square wave pattern), so as soon as one cameras is connected to another camera, it triggered all the others once the pulse dropped to zero (once every 50th of a second). This means all the cameras have to be isolated from each other.

Also the way they have managed to get the cameras to fire at once is very imaginative. They put the cameras on bulb in a dark room, then fire a flash. Very creative, but i don't think i could get away with this for photographing models and such. They will all be falling over :).

The time delay we have now is better than what the matrix team had from the "how it was made videos" i have seen. for example they had to have a lot of wires etc, to slow the actors down as the cameras couldn't catch them accurately enough.

http://www.quicktimevirtualreality.com/bullettime/samples/beyondshoot1/s...

If you see that test sample there, the bottle is spinning as fast as he possible could get it spinning to maximise the spray of liquid, and you can see a few cameras picked up the bottle in slight different positions, but it is better than i thought it would turn out (especially with no lights and high ISO).

I'm looking forward to some real tests now, to see what quality i can achieve with this rig, but i really need to look at the lighting, which is worrying me as i know nothing about lighting at all.

Thanks for the link :)
Ian

www.NewWorldDesigns.co.uk
CMS Systems, Web Design, 3D Animation
www.QuickTimeVirtualReality.com
Object, Pano, Multinode, QTVR, Flash, Java
www.bullettimephotography.com
Fashion, Vehicles, Product Photography, and much more