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How to bring the concept of virtual shopping to market as a viable, commercial product for the mainstream audience, and how to do it today. We will demonstrate how we managed to do just that, explaining the evolution of our approach through 3 different virtual shops we build. We will talk about what we learned… Read More

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Why is 3D sound so important in narrative VR? In which part of the process should you start working with sound? How can VR sickness be addressed through clever sound work? Focusing on my experience with the 360 film “The Goldfish Theory” I’m going to present my experience with using Sound Design in VR story-telling.… Read More

Francois Mark Talk Banner Belfast 2019

The potential for VR for Africa is just huge. All VR players wishing to expand and reach new markets are welcome to join us in the initiative to reach Africa. You will discover how the strategic location of Mauritius in the Indian Ocean can serve as your regional headquarters. Leveraging technological development, Mauritius has clearly… Read More

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What kinds of post-process transformations make sense for immersive photographs and video? We can rotate the sphere, but is there an analog to zoom in flat video? It turns out that there is a not-so-obvious, but mathematically natural way to zoom. As an application, we use this to create looping worlds. Other functions can “unwrap”… Read More

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Joshua Krook will present a behind the scenes look at the storytelling of The Cinema Rosa: PC Game a story-driven narrative adventure game set in an abandoned art deco cinema that’s filled with dark mysteries, puzzles and ghosts. Can you bring peace to these haunted hallways and bring back the Golden Age of Hollywood, or… Read More

6DoF

Photographic virtual reality is going to get a lot more realistic. Stereoscopic 360 is just the beginning. Soon it will be normal to display 3D VR photos and videos in 6 degrees-of-freedom, that is, with real parallax shifts in response to head motion, like immersive versions of the popular Facebook 3D images. This will not… Read More

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  This week we’re excited to welcome Stella Galamo to the IVRPA as our new Intern for Spring 2019. Stella is a student in her final year at the African Leadership University Mauritius working towards a BSc(Hons) in Computing Science. For IVRPA, she will be working directly with the board of directors and helping out… Read More

Geoffrey Bruce BannerImage

Innovations in immersive interactive technologies are changing the way we explore the evolution of our planet, its environments, and its species. Combining 360° photographic and simulated spherical environments, gamification, and adaptive learning design triggers a user’s curiosity, resulting in heightened motivation and a richer, more unique personalized experience. This talk will focus on the benefits… Read More

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Since I discovered 360 interactive photography in 1995, I haven’t stopped to work and investigate every related technology. Co-founder in 1998 of Abaco Digital, I have worked on hundreds of VR projects from 360 photography to stereo 360 video now. Among them I have worked on National Geographic, UNICEF, World Bank, and MSF; collaborating with some… Read More

VFX europe

  Want to understand the market trends, challenges, solutions, and opportunities pivotal to propelling the XR industry forward? Join the conversation at VRX Europe: https://bit.ly/2E4O2Av. With confirmed participation from @Hugo Boss, @Google, @Magic Leap, @HTC, @BASF, @Sky and @Ozwe Games and many more. Book before Friday for the early bird rate & use code IVRPA15… Read More