Workshop: Learning the Process of Panorama Illustration In this workshop presented by Tessa Schlechtriem you will discover how to create your very own illustrated panorama through various methods and approaches. What to bring: Laptop with relevant software (PTGui or Hugin, Photoshop, Flaming Pear plugin for Photoshop) *Please have installed before the workshop. Optional: – Ricoh Theta S… Read More

Andraz Muljavec

Photography Saved my Life Andraz Muljavec relates his inspiring story of how after an accident in 2009 he became a passionate student of photography. During his talk he will share his journey and some of the adaptations he has made to overcome the challenges of panoramic photography from a wheelchair. http://www.fotomorgana.si http://www.fotomorgana.si/360-panorame Presented by:


Anti Limited Immersive photo and CG-based 360° and Virtual Reality solutions Joby Catto shares insights and experiences shooting studio-based vehicle object VR and 360° photography for Renault and Nissan. The talk will cover technical, operational and practical considerations and experiences – shooting a range of vehicles from electric cars to trucks and vans – as… Read More

Tessa Schlechtriem - Plein

Illustrated interactive panoramas offer fascinating possibilities in terms of narrative and design. It is a unique way to tell an immersive story, with or without interactive elements, animation or sound. Furthermore in this age of hyper-realistic computer generated imagery people are finding a new appreciation for hand drawn imagery. Sometimes it can even be advantageous to show an obvious sketch rather than sleek rendering with a finished look. Read More


With reports suggesting that VR could generate $70 billion by 2020, it’s not surprising to see major media companies publishing VR stories as fast as they can. However, telling stories using 360-degree spherical video poses some interesting problems, and there are a growing number of articles questioning the validity of 360-degree spherical video techniques for storytelling in journalism and documentary filmmaking. Read More


One of the main issues shooters face when shooting 360 VR, is that uneven camera movements can make the viewer feel uneasy and even nauseous. Jerky movements coupled with rolling shutter can also make it very hard to stitch a 360 together, introducing errors that are time consuming to try to rectify. For this reason most high end professional VR shooting up until now has been done from a fixed position. If the camera is moved it is done on a dolly, track or specialised buggy. Read More