When the post ‘Taking back control in VR storytelling with Liquid Cinema’ was written in early May I was really looking forward to finding out what Liquid Cinema, from Deep Inc, would offer VR video producers. Even the names of the features were tantalising; Forced Perspective, Gaze Control, Heatmapping… Read More


VR’s greatest strength is making people have an emotional, visceral connection with whatever’s being shown, and this capability is starting to be explored in new and really interesting ways. A new VR app, ‘A Walk Through Dementia’, recreates the experience that a dementia sufferer has in ordinary situations: ‘at the supermarket’, ‘on the road’, and… Read More


The Grand Prize Alex McClain Category Nature Gold Award — David Vasicek Silver Award — Boston Burger Bronze Award — Denis Gadbois Category Saint-Lawrence River Gold Award — Boštjan Burger Silver Award — Wael Chanab Bronze Award — Roxanne Shewchuk Category Old Québec Gold Award — Alex McClain Silver Award — Boštjan Burger Bronze Award… Read More


SPEAKER: Sergey Semenov Our new shooting 2015 – Land of bears. Shooting wildlife in 360video format from drone and onland. Kamchatka, Kuril islands. Airpano viewer. Software that helps. Main features: – Player/Viewer of most popular types of 360 media content – Multiwindow interface – Sortable and draggable files list – Drag and drop between windows… Read More

IVRPA Images 1200x400 0001 Joergen

SPEAKER: Joergen Geerds Camera movement in VR is still often frowned upon. But instead of shying away from the challenges of moving 360º camera systems, Koncept VR, Freedom360 and partners are always pushing the boundaries. Of course it is not motion just for motions sake. There should be motivation and purpose in changing camera position,… Read More


SPEAKER: Jenn Duong World building is a term that is frequently used when referring to gaming and interactive content in VR, however, world building is really a term that applies to all types of storytelling. In this talk, we will explore concepts from the intersection of theater, film, and literature as well as diversity.

Liquid Cinema Graphic

SPEAKER: Irene Vendertop Storytelling is vital in film making, but VR video completely undermines the traditional concept of the ‘director’s eye.’ How do you direct the audience’s attention in VR? Can the classic ‘cut’ be used at all? Where do graphics and subtitles go when the viewer could be facing anywhere? Liquid Cinema offers answers… Read More