Silvia-cauca-ylai-perspektiva360-getupandgo-mercado-final - Mónica Mesa

Re-Discovering the Magical Realism of Post-Conflict Colombia Using VR One of the biggest challenges in Colombia after the signing of the peace agreement is to consolidate actions from the territories that open the possibility of living calm in places where one day the war was latent for more than 50 years. Today the story is… Read More

VeeR

How to Create Immersive VR Content Beyond Boundaries VeeR is a global VR content platform with the mission of empowering everyone to create and share virtual reality content. With VeeR, you can simply upload VR content through mobile or web, share it with audience over 180 countries, and gain comprehensive insights from your VeeR data… Read More

AugmentingAlice CH5 Augmented - Galit Ariel

Augmented Filmmaking: Embedded Narratives and Experiential Environments Immersive media adds new opportunities and layers within content creation and filmmaking – exploring new storytelling techniques, nuances and interaction layers. The growth, expansion and overlap of immersive technology capabilities would mean that filmmaking will embed more interactive narratives across both mediums and environments. We can already see… Read More

Tokyo-panorama - Rami Tohme

Kolor Focus Group: Immersive Storytelling Workshop Be heard. Software experts Benjamin Baudel & Raphaël Roux from Kolor would like to listen to you and learn more about your usage and what you expect from a VR storytelling software tool at their workshop during IVRPA Tokyo 2018 Conference. All participants will get a little gift and… Read More

Holocap - Christina Heller

Volumetric Humans: Evolution in Mixed Reality (XR) Video For many, the holy grail of virtual and augmented reality is creating something so lifelike it deceives the senses. 360º video has prepared us for the next phase in cinematic immersive experience – interacting inside scanned or photoreal environments with 3D human assets. In this talk at… Read More

Ww1 Donne-si-fa-storia - Chiara Masiero Sgrinzatto Copy

From Description to Communication: Enhancing Interactivity in Virtual Reality Imaging Luca-Nicolò Vascon & Chiara Masiero Sgrinzatt will discuss using 360° highly interactive content to tell amazing stories, introduce users to immersive experiences, and involve them in the narrative through a path of discovery at the IVRPA Tokyo 2018 Conference. Four examples of enhanced interaction, four… Read More

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The Development of Virtual Reality Content Involves the Innovation of New Technologies. Two promising technologies that could revolutionize the possibilities of creating and experiencing live action VR are volumetric capture and light-field technology. Both technologies are the focus of research activities INVR.SPACE and REALLIFEFILM are involved in. Until recently, as a user of interactive VR… Read More

Ben Claremont BANNER - LIFE In 360

Life in 360 Social media has changed the game entirely for getting discovered as a creative. No longer does your short film need to be accepted into a film festival, nor your photo need to be published professionally for you to be ‘discovered’ by the world. In 2018 you can make a name AND career… Read More

Ergin Header 003 - Ergin SANAL

VFX and Digital Compositing for Virtual Reality Ergin Sanal at the IVRPA Tokyo 2018 Conference will walk through 2 projects he has recently been involved with: 1) CNN internationals first VR project ‘Challenger Disaster’, Mono, Shoot with 4* SonyA7s and 12mm Rokinon. 2) Giant set extension stereo project shoot by Jaunt One camera The topics… Read More

HT Hallelujah-2-er-170421 16x9 992 - Joel Douek

Sonic VR: Regaining Ground for Sound in a Visually Driven Space In the race to create great VR, sound is often an afterthought. This is set to change as new spatialization tools are becoming widely accessible and VR platforms can increasingly support new 360 audio formats. This talk by Joel Douek from EccoVR at the… Read More

Feature

Virtual Field Trips Using 360° Adaptive Non-Linear Interactive Environments The team at Arizona State University has been researching and developing non-linear, adaptive, and interactive experiences for education using a variety of 360° content for the past several years. During this talk at the IVRPA Tokyo 2018 conference by Geoffrey Bruce, the lead developer on the… Read More