Andrew Hazelden - -

Dover Studios, Inc.

West Dover, Nova Scotia, Canada
Andrew Hazelden is a Nova Scotia, Canada-based visual effects artist and pipeline technical director. He has developed custom Autodesk Maya, and Blackmagic Design Resolve/Fusion based tools like the Reactor Package Manager, Domemaster3D, PlayblastVR, RocketComp, KartaVR, KartaVision, and the CompX OpenUSD (Universal Scene Description) schema that serves the needs of fulldome, virtual reality, lightfield, and volumetric capture workflows in the entertainment industry. He specializes in high performance computing and cross-platform pipeline automation.