Is anyone here using 360 video or stills from Go Pro’s HERO4 in Unity? I’m just hoping to find out 1) can it be done 2) how difficult is it. I’ve been working with Faro laser scans in Unity and am thinking of going a different route… Thanks for any advice you have.
I’m no unity expert, but I’ve used stills as a skybox and have read about custom shaders which seem easy enough should I find as use for it.
3D scans and 360 videos are very different things though
http://www.svr360.net
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IVRPA - The International Virtual Reality Professionals Association is an international association of professionals who create and produce Interactive VR content, including 360° panoramas, 360° videos, 360° virtual tours, gigapixel panoramas, 3D environments and objects, and other immersive content. Our members include professional photographers, videographers, 3D developers, programmers, web developers, designers, software developers, hardware manufacturers, artists, and enthusiasts, who produce immersive experiences. VR professionals and enthusiasts are encouraged to Join IVRPA and be part of this community.