Is anyone here using 360 video or stills from Go Pro’s HERO4 in Unity? I’m just hoping to find out 1) can it be done 2) how difficult is it. I’ve been working with Faro laser scans in Unity and am thinking of going a different route… Thanks for any advice you have.
I’m no unity expert, but I’ve used stills as a skybox and have read about custom shaders which seem easy enough should I find as use for it.
3D scans and 360 videos are very different things though
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IVRPA - The International Virtual Reality Professionals Association is an international association of photographers who create and produce 360° Panoramas and other Virtual Reality Content including 360° Video, 360° Virtual Tours, Gigapixel Panoramas, and more.
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Professional and amateur and 360° VR photographers are encouraged to Join IVRPA and participate on this website.