NMathetalk Featuredimage - Nathalie Mathe

What’s Next for 360º Video? Over the last decade, Virtual Reality and 360º video techniques and content have progressed enormously yet somewhat side by side. This talk by Nathalie Mathe at the IVRPA Tokyo 2018 Conference examines how the separate trends of real-time interactive graphics (CG) and 360º video are converging in the near future… Read More

Augmented Filmmaking: Embedded Narratives and Experiential Environments Immersive media adds new opportunities and layers within content creation and filmmaking – exploring new storytelling techniques, nuances and interaction layers. The growth, expansion and overlap of immersive technology capabilities would mean that filmmaking will embed more interactive narratives across both mediums and environments. We can already see… Read More

KANDAO - Ivy Guo

Kandao – Explore the Next-Gen Virtual Reality Imaging: From Stereo to Depth As virtual reality hits the masses, new ways of creating content immersive experience are being explored, by both on-field experienced creators to leading VR camera manufacturer. Being the developer of the renowned professional VR camera Obsidian, Kandao keeps finding solutions that remove technical… Read More

Présentation Sans Titre - Mohamed Marouene

FPE: First Person Emotion At the IVRPA Tokyo 2018 Conference Mohamed Marouene from SoWhen? will talk about how he used First Person Point of View to generate the emotion needed for their prevention campaign for the SNCF. at the IVRPA Tokyo 2018 Conference. He will discuss the challenges encountered: ∙ Creating the ExOZO their exoskeleton for… Read More

Volumetric Humans: Evolution in Mixed Reality (XR) Video For many, the holy grail of virtual and augmented reality is creating something so lifelike it deceives the senses. 360º video has prepared us for the next phase in cinematic immersive experience – interacting inside scanned or photoreal environments with 3D human assets. In this talk at… Read More

IVRPA 2018 - Nikk Mitchell

Chinese VR : Past, Present, & Future + Tips On How You Can Get Involved The latest wave of Chinese VR began soon after the west when Oculus DK1 Kickstarter began to be delivered. Nikk Mitchell, a Canadian living in China, saw a lack of community locally and started the first online forum oculus-china.com (later… Read More

IVRPATOKBAR - Javi Baranano

Rotational Stereo Panoramas Workshop One Photographer, one camera, one 8mm lens, and a tripod is all that’s needed to make a perfect stereo panorama. From pre-production to publication in just 15 minutes. After experiencing capture side by side, with different sensors, optics, and interaxial distances, we saw that the parallax is equal to the appearance… Read More

190329 Cover Image 1800x600 Main V02

The Development of Virtual Reality Content Involves the Innovation of New Technologies. Two promising technologies that could revolutionize the possibilities of creating and experiencing live action VR are volumetric capture and light-field technology. Both technologies are the focus of research activities INVR.SPACE and REALLIFEFILM are involved in. Until recently, as a user of interactive VR… Read More

Sonic VR: Regaining Ground for Sound in a Visually Driven Space In the race to create great VR, sound is often an afterthought. This is set to change as new spatialization tools are becoming widely accessible and VR platforms can increasingly support new 360 audio formats. This talk by Joel Douek from EccoVR at the… Read More

Virtual Field Trips Using 360° Adaptive Non-Linear Interactive Environments The team at Arizona State University has been researching and developing non-linear, adaptive, and interactive experiences for education using a variety of 360° content for the past several years. During this talk at the IVRPA Tokyo 2018 conference by Geoffrey Bruce, the lead developer on the… Read More

03 Sphere

Virtual Reality HDR Pipeline in Action at The Icarus Cup In the past decade, the industry has been working on specific procedures to capture and broadcast HDR imagery. In April 2013, the adoption of the ISO H.265 standard and the 10-bit HEVC format allows the encoding of HDR videos at a rate compatible with the… Read More

Uturn IVRPA-1

An Interactive 360 Video Comedy Series Nathalie Mathé will present the process behind the making of UTURN, the pilot for a 360 video comedy series, which lets the viewer experience the gender divide in a tech start-up in live first-person point of view. This VR short film innovates in a number of areas, by placing… Read More