NMathetalk Featuredimage - Nathalie Mathe

What’s Next for 360º Video? Over the last decade, Virtual Reality and 360º video techniques and content have progressed enormously yet somewhat side by side. This talk by Nathalie Mathe at the IVRPA Tokyo 2018 Conference examines how the separate trends of real-time interactive graphics (CG) and 360º video are converging in the near future… Read More

Augmented Filmmaking: Embedded Narratives and Experiential Environments Immersive media adds new opportunities and layers within content creation and filmmaking – exploring new storytelling techniques, nuances and interaction layers. The growth, expansion and overlap of immersive technology capabilities would mean that filmmaking will embed more interactive narratives across both mediums and environments. We can already see… Read More

Kolor Focus Group: Immersive Storytelling Workshop Be heard. Software experts Benjamin Baudel & Raphaël Roux from Kolor would like to listen to you and learn more about your usage and what you expect from a VR storytelling software tool at their workshop during IVRPA Tokyo 2018 Conference. All participants will get a little gift and… Read More

Volumetric Humans: Evolution in Mixed Reality (XR) Video For many, the holy grail of virtual and augmented reality is creating something so lifelike it deceives the senses. 360º video has prepared us for the next phase in cinematic immersive experience – interacting inside scanned or photoreal environments with 3D human assets. In this talk at… Read More

From Description to Communication: Enhancing Interactivity in Virtual Reality Imaging Luca-Nicolò Vascon & Chiara Masiero Sgrinzatt will discuss using 360° highly interactive content to tell amazing stories, introduce users to immersive experiences, and involve them in the narrative through a path of discovery at the IVRPA Tokyo 2018 Conference. Four examples of enhanced interaction, four… Read More

190329 Cover Image 1800x600 Main V02

The Development of Virtual Reality Content Involves the Innovation of New Technologies. Two promising technologies that could revolutionize the possibilities of creating and experiencing live action VR are volumetric capture and light-field technology. Both technologies are the focus of research activities INVR.SPACE and REALLIFEFILM are involved in. Until recently, as a user of interactive VR… Read More

Sonic VR: Regaining Ground for Sound in a Visually Driven Space In the race to create great VR, sound is often an afterthought. This is set to change as new spatialization tools are becoming widely accessible and VR platforms can increasingly support new 360 audio formats. This talk by Joel Douek from EccoVR at the… Read More

Virtual Field Trips Using 360° Adaptive Non-Linear Interactive Environments The team at Arizona State University has been researching and developing non-linear, adaptive, and interactive experiences for education using a variety of 360° content for the past several years. During this talk at the IVRPA Tokyo 2018 conference by Geoffrey Bruce, the lead developer on the… Read More

The Making of “as it is”: A Grand Canyon VR Documentary 360 Labs co-founder Thomas Hayden and editor/producer Rachel Bracker discuss the journey behind the making of “as it is,” a virtual reality documentary about grassroots activists working to save the Grand Canyon from a controversial development proposal. Their talk will explore the challenges of… Read More

Uturn IVRPA-1

An Interactive 360 Video Comedy Series Nathalie Mathé will present the process behind the making of UTURN, the pilot for a 360 video comedy series, which lets the viewer experience the gender divide in a tech start-up in live first-person point of view. This VR short film innovates in a number of areas, by placing… Read More

Henryart1

With reports suggesting that VR could generate $70 billion by 2020, it’s not surprising to see major media companies publishing VR stories as fast as they can. However, telling stories using 360-degree spherical video poses some interesting problems, and there are a growing number of articles questioning the validity of 360-degree spherical video techniques for storytelling in journalism and documentary filmmaking. Read More